Beginning iPhone development with Swift : exploring the iOS SDK / David Mark, Jack Nutting, Kim Topley, Fredrik Olsson, Jeff LaMarche

Contributor(s): Mark, David | Nutting, Jack | Topley, Kim | Olsson, Fredrik | LaMarche, JeffMaterial type: TextTextPublication details: New York : Apress, 2014Description: 802 pSubject(s): ELECTRONICA | COMPUTADORES | HARDWARE | DISEÑO | SOFTWARE | 1500CGenre/Form: Electronic books. | Electronic books.DDC classification: 004.3 B416b 2014 Available also in a print ed.Summary: This definitive guide is up-to-date with Apple's new Swift programming language and the latest and greatest iOS 8 SDK, and Xcode 6.1. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features. You'll learn: everything you need to know to develop your own bestselling iPhone and iPad apps; how to utilize Swift playgrounds; best practices for optimizing your code and delivering great user experiences; what data persistence is, and why it's important; how to build cool, crisp user interfaces; how to display data in Table Views; how to draw to the screen using Core Graphics; how to use iOS sensor capabilities to map your world; and how to get your app to work with iCloud and more. -- Edited summary from book.
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Holdings
Item type Current library Call number Copy number Status Date due Barcode Item holds
Libro C Pedro de Valdivia
Colección Abierta
004.3 B416b 2014 (Browse shelf(Opens below)) c.1 Available CL044004
Total holds: 0

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This definitive guide is up-to-date with Apple's new Swift programming language and the latest and greatest iOS 8 SDK, and Xcode 6.1. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features. You'll learn: everything you need to know to develop your own bestselling iPhone and iPad apps; how to utilize Swift playgrounds; best practices for optimizing your code and delivering great user experiences; what data persistence is, and why it's important; how to build cool, crisp user interfaces; how to display data in Table Views; how to draw to the screen using Core Graphics; how to use iOS sensor capabilities to map your world; and how to get your app to work with iCloud and more. -- Edited summary from book.

Available also in a print ed.

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